Help teams ship without fear.
We’re a small, remote team building the tools we wish we’d had. Come and build them with us.
What we offer
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Work from anywhere
Remote across Europe and the Americas, with a budget for your home office.
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Time to recharge
[Your leave policy.] Plus a week off together at the end of the year.
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Learning budget
Books, courses and conferences, every year.
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Meet up
The whole team gets together in person twice a year.
Open roles
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Senior backend engineer Engineering Remote, Europe · Full-time
Work on the evaluation engine that decides flags at the edge, close to every user.
- Design and build the rule engine and its sync to edge locations
- Keep flag evaluation fast and correct under load
- Review code and help shape the platform’s architecture
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SDK engineer Engineering Remote, Americas · Full-time
Own one or more of our SDKs and make the first ten minutes with Plinth delightful.
- Build and maintain SDKs across languages
- Write the guides and examples developers copy first
- Work with customers on tricky integrations
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Product designer Design Remote · Full-time
Design how teams plan, watch and read rollouts and experiments.
- Own the design of rollouts and experiment results
- Prototype quickly and test with customers
- Contribute to our design system
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Product manager, experiments Product Remote, Europe · Full-time
Lead the experimentation product, from statistics to the screens people read results on.
- Set direction for experiments and analytics
- Talk to customers every week
- Work closely with engineering and design on what ships next
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Account executive Go-to-market New York or remote · Full-time
Help engineering-led companies adopt Plinth across their teams.
- Run evaluations with engineering and security teams
- Build long-term relationships with customers
- Feed what you hear back into the product
Don’t see your role? Write to us anyway: we’re always glad to hear from good people.